Crash when using VR Mode with Extra Viewports and a Camera Actor

Tools - VRMode - Jul 6, 2019

From User: "Normally UE4 has an "Eject" button which is great for live-debugging your app, because you can see everything that's happening in your world, and see the World Outliner in realtime whil ...

[CrashReport] UE4Editor_VREditor!AFloatingText::AFloatingText() [vreditorfloatingtext.cpp:99]

Tools - VRMode - Jul 25, 2018

UPDATE This crash occurs when compiling shaders with a Floating Text asset in the level. Following the repro steps given above, the crash occurs each time opening the editor after forcing shaders to ...

Scaling with Vive Controllers in VR Mode with Blueprint Editor Open Causes Windows to Jitter Violently

Tools - VRMode - Jun 18, 2018

On Mac in VR Mode, when scaling the world with the controllers while the Blueprint Editor open, all open windows begin jitterring violently. This only occurs if the Blueprint Editor is one of the op ...

Unable to zoom in on a BP graph in VR Mode

Tools - VRMode - Jun 15, 2018

I am unable to zoom in on the BP graph with the Oculus touch controllers. If I have the graph focused and I pull back on the thumbstick or press the thumbstick down then I can zoom out. This issue d ...

Locked actors still moveable in VR Editor

Tools - VRMode - Jan 22, 2018

Actors that are locked in the regular editor are able to be moved in VR Editor. Reproduced in 4.17.2 CL 3658906, 4.18.2 CL 3794801, and 4.19.0 P1 CL 3837072 ...

First four landscape tools are not accessible in VR Editor Mode

Tools - VRMode - Jan 8, 2018

Tested in Oculus.  Found in 4.18.2 CL 3794801, 4.17.2 CL 3658906.  Not able to reproduce in 4.19 Main due to a crash upon launching VR Mode.   Users are able to select any of the first four sculpt ...

Black borders visible when changing the screen percentage in VR mode (VR editor) to more than 100

Tools - VRMode - Nov 30, 2017

The black borders for the stereoscopic view are visible when increasing the screen percentage while in VR mode (VR Editor) ...

[CrashReport] UE4Editor_RenderCore!FPendingCleanupObjects::FPendingCleanupObjects() [renderingthread.cpp:1151]

Tools - VRMode - Nov 1, 2017

This is a trending crash coming out of the 4.18 release. It may be a regression. User DescriptionsOpened the sample VR-project and entered the VR-mode form the editor.Crash in VR mode. New project ...

VREditor: Crash in VR Mode when interacting with motion controller menu

Tools - VRMode - Sep 27, 2017

The editor is crashing when interacting with the VR Mode motion controller menu. So far this has only been tested on Oculus. I got this to occur in a blank project as well when in VR Mode, by movin ...

Ensure when adding more than one camera to world in VR mode

Tools - VRMode - Jun 13, 2017

Ensure condition failed: Lhs.CurrentNum == Lhs.InitialNum [Link Removed] [Line: 197] Array has changed during ranged-for iteration! Ensure occurs after dragging in multiple cameras into the world i ...