Landscape component's LODBias settings is ineffective

UE - Content Tools - Terrain - Landscape - Jan 7, 2025

[Image Removed] Jira Bot attaches conversation thread from Slack [Image Removed]Ryan Bickell – 2025-01-07 10:54:10 UTC Hello and happy new year! I'm messing with the Landscape component LODBias sett ...

In LandscapePatchComponent, expose HeightTextureAsset and HeightSourceMode to BP

UE - Content Tools - Terrain - Landscape - Nov 26, 2024

Requested by UDN : https://udn.unrealengine.com/s/case/500QP00000RyWvAYAV/requesting-an-engine-mod-to-access-certain-landscape-texture-patch-properties-in-blueprints-via-getters?fromCase=1 ...

Landscape visualizer artifacts with nanite enabled

UE - Content Tools - Terrain - Landscape - Nov 8, 2024

Landscape height data gets cleared when working with partially loaded landscapes

UE - Content Tools - Terrain - Landscape - Sep 26, 2024

Tile Streamed in Temporarily has Stepping on Landscape

UE - Content Tools - Terrain - Landscape - Aug 28, 2020

This was reported in a UDN. Jeremy M. originally pointed out that the stepping looks to be caused by high res geometry sampling a low res heightmap. Additional observations:Loading the tile in w ...