Allow usage of customizations for soft object references

UE - Editor - UX - Sep 14, 2023

A request has come in to be able to use customizations with soft references. Customer description: Steps to reproduce:  Code:  1 -> In c++, create a new uclass (let's call it UMyClass) in a modul ...

IES Texture Icon changes to a gradient bloom once assigned

UE - Editor - UX - Sep 13, 2023

This is not a regression. Tested in //UE5/Release-5.2 CL26001984 After assigning an IES Profile to a light the icon for that profile updates to a gradient bloom preventing the profile from being pr ...

When using a hierarchy of "FilterBar.json" Editor Config files, filters added in the Editor are saved in the Engine-level file, but filters removed in the Editor are not saved anywhere

UE - Editor - UX - Sep 13, 2023

The Editor Config system appears to support a hierarchy of JSON files (similarly to INI files) in three locations:Engine: "../../../Engine/Config/Editor"Project: "<PROJECT>/Config/Editor"User: "<APP ...

Editor/Details Panel allows duplicate keys in TMap/TSet UPROPERTY()

UE - Editor - UX - Sep 5, 2023

When edited through the Details Panel in the Editor, TMap and TSet properties should not allow duplicate keys. When those keys are USTRUCTs with the “WithIdenticalViaEquality” trait, this should be ...

FCollisionProfileNameCustomization doesn't support Multiple Values

UE - Editor - UX - Aug 16, 2023

The class FcollisionProfileNameCustomization customizes the property editor for the class FcollisionProfileName. However, it does not handle the case where multiple assets/actors are being edited si ...

TitleProperty does not work with VisibleAnywhere properties

UE - Editor - UX - Aug 15, 2023

In: [Editor\PropertyEditor\Private\PropertyEditorHelpers.cpp:118] function SPropertyValueWidget::ConstructPropertyEditorWidget checks what type of widget to create. In: [Editor\PropertyEditor\ ...

Crash on map change with non-null values for GPropertyColorationClass and request customizable property coloration color

UE - Editor - UX - Aug 7, 2023

This was found by a customer through a UDN, and they offered the fix for it, as well. The basic steps to reproduce the crash are as follows:call GEditor->SetPropertyColorationTarget(...) somewhere i ...

Crash when force deleting Dataflow Graph

UE - Editor - UX - Jul 31, 2023

When force deleting a dataflow graph with the dataflow graph editor open it will crash the engine. This issue is occurring in Binary //UE5/Release-5.3 @ CL 26560699 This issue is occurring in Binar ...

Read-Only UI Components Don't Receive Input Events

UE - Editor - UX - Jul 18, 2023

Custom context menus will not function when the property they are attached to is read-only,  as the input events no longer make it to our customization, but seem to get intercepted higher up the cha ...