Water Exclusion Volume does not fully effect a Water Body

UE - LD & Art - Modeling Tools - Water - Nov 21, 2022

Regression: Tested in UE5/Release-5.0, issue also occurs User has stated that they were using the Exclusion Volume to create a hole in the water for a cave or tunnel so that the water is not visibl ...

Expose SetWaterMaterial to BP

UE - LD & Art - Modeling Tools - Water - Nov 9, 2022

Source of the request on UDN ...

Moving a water body causes engine to drop fps and spike ms

UE - LD & Art - Modeling Tools - Water - Apr 26, 2022

Moving a water body lowers performance on the engine. The fps drop from 120 to 30 and ms spike from 8 to 30. This issue occurs in 5.0 Binary and 4.27 Binary on Windows. On Mac, FPS drop and ms spike ...

Crash when "saving as" a map with a river

UE - LD & Art - Modeling Tools - Water - Mar 18, 2022

Result : crash in AddTerminalVerticesForRiverSpline ...

Project crashes in split screen when entering water body lake

UE - LD & Art - Modeling Tools - Water - Dec 8, 2021

When creating a landscape with a waterbody lake. The engine will crash when in split screen when the player enters the water. This is not regression, it is occurring in 4.26. ...

A WaterBody blueprint class with an added component will not compile if Blueprint Nativization is enabled

UE - LD & Art - Modeling Tools - Water - Nov 23, 2021

This is Not a regression. Tested in: //UE4/Release-4.26.2 CL15973114 Binary - Reproduced //UE4/Release-4.27.1 CL17735300 Binary - Reproduced When adding a component to a Water Body actor it should ...

Typo in water body ocean materials parameter

UE - LD & Art - Modeling Tools - Water - Nov 18, 2021

In Water_Material_Ocean material, there is a typo under FluidSimulation that says "Siulation Flowmap Speed" This is not a regression due to it occurring in 4.26.2. ...

Strange Artifact under SingleLayerWater with dynamic directional light and LightPropagationVolumes

UE - LD & Art - Modeling Tools - Water - Aug 30, 2021

upd. Regression was checked on //UE4/Release-4.26 CL 15973114, the issue was reproduced. Regression - No [Image Removed] ...

Crash when reopening a project that has a Child Actor component in a BP with a WaterBody class set as the Parent Class

UE - LD & Art - Modeling Tools - Water - Apr 29, 2021

When adding a child actor component to a Blueprint with the Parent Class set to one of the new Water classes and then placing it in the world, the project will crash on open. This was tested with th ...

Placing WaterBody makes sub-levels that should have no effect dirty

UE - LD & Art - Modeling Tools - Water - Mar 30, 2021

This issue occurs when using the Landscape Streaming Proxy. ...