World Partition causes client to disconnect from dedicated server

UE - LD & Art - World Building - World Partition - Sep 14, 2022

When using connecting to a World Partition level on a dedicated server the client get's disconnected immediately. I tested this with a non WP level and the client connected with no issues. I've inc ...

World Partition Converter- Soft object pointers to actors kept in scripted sublevels are incorrectly remapped to the main world during in place conversion

UE - LD & Art - World Building - World Partition - Jul 1, 2022

From user:"We have ran into an issue with soft object pointer fixup/remapping with the World Partition converter. If you have a sublevel that contains a level script and an actor that is hard refer ...

Editor crash after unload a data layer

UE - LD & Art - World Building - World Partition - Jun 2, 2022

[CrashReporter]UnrealEditor-Engine!UWorldPartition::GenerateStreaming(TArray<FString,TSizedDefaultAllocator<32> > *) [WorldPartitionStreamingGeneration.cpp:570]

UE - LD & Art - World Building - World Partition - May 31, 2022

Generated from CrashReporter user's comment: Everytime I press "Play" in this specific project, the program crashes ...

Unsuccessful WP conversion when map has scripted sublevels

UE - LD & Art - World Building - World Partition - May 24, 2022

Crash in WP conversion commandlet on map containing geometry brushes

UE - LD & Art - World Building - World Partition - May 24, 2022

Unable to erase duplicated foliage in WP map

UE - LD & Art - World Building - World Partition - May 23, 2022

Unable to delete foliage after it's been duplicated in a WP map. ...

Invalid Operand "WorldPartition" when calling FAutomationEditorCommonUtils::CreateNewMap();

UE - LD & Art - World Building - World Partition - May 13, 2022

LogAutomationController: Error: LogEditCondition: WorldSettings - EditCondition attempted to use an invalid operand "WorldPartition". ...

Actors on an axis and in multiple cells are not culling

UE - LD & Art - World Building - World Partition - May 12, 2022

Actors on an axis and in multiple cells are not culling as expected. ...

AEditorFunctionalTest doesn't show up on Frontend automatically

UE - LD & Art - World Building - World Partition - May 9, 2022