Ray traced GI denoiser blotches/artefacts

UE - Rendering - Lumen - Sep 15, 2021

See licensee description of the issue for more info. Issue did not occur in 4.25. ...

Editor crashes when using decal material on Instanced Static Mesh with Raytracing

UE - Rendering - Lumen - Apr 8, 2021

This issue can occur when setting the Decal Material to Instanced Static Mesh in a Raytracing enabled project. (If there is a cache, it will not crash.) The cause is that DefaultDeferredDecalMateria ...

[Feature Request] Single Layer Water shader doesn't accept Realtime Raytracing Shadows

UE - Rendering - Lumen - Apr 1, 2021

This might be feature request? ...