Looks like this behavior was working as expected until 5.1 Preview 2 ...
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Lumen generates a gradated shading even if objects are lit by a 360-degree constant sky light.[Link Removed][Link Removed] I looked into this and found that this comes from Spherical Harmonics int ...
Lumen doesn't update when the World Origin Location is changed. ...
Morphing target flickers when switching between complex targets. This occurs when global illumination is set to Lumen. Per talk with analyst, it greatly improves when using SSR or None instead of Lu ...
Customer Provided Description:This was experienced in UE 5.01 - custom installed engine (No changes to UE code, simply added the Debug build configuration, see the following command): "c:%ue_dire ...