VR Splash screen delta rotation does not appear to update

Virtual Reality - Apr 19, 2019

When using the node Add Loading Splash Screen the delta rotation does not appear to update/rotate the texture that is applied as the tool tip appears to suggest ("(in)" Incremental rotation, that is ...

Motion controller components created in c++ do not appear to update their location

Virtual Reality - Apr 17, 2019

The motion controller component does not appear to update it's location if was created in a C++ project. regression: This appears to work as expected in the 4.21 release of the engine ...

ARKit - ARKitCameraMaterial crash

Virtual Reality - Apr 12, 2019

Spawning an object with ARKitCameraMaterial will now crash the app. Tested with 2nd Gen iPad Pro (A1701) Verified in 4.23 MAIN @ CL 5806859 (Needed to install from IPA) ...

ScreenPosition node broken with Instanced Stereo rendering

Virtual Reality - Apr 9, 2019

Screen position node in 4.22 no longer works as expected. Confirmed in 4.23 Main @ CL 5806859 ...

SpectatorScreenMode console commands do not update SpectatorScreenMode in VR Mode on Windows Mixed Reality

Virtual Reality - Mar 21, 2019

None of the Spectator Screen Mode commands are changing the active SpectatorScreenMode in VR Mode on Windows Mixed Reality headsets. This same setup modifies SpectatorScreenMode on Oculus, Vive, and ...

Flipped Tracker axes when using Vive Trackers with Vive Wands

Virtual Reality - Mar 15, 2019

Using pucks with motion controller will cause the tracking pucks x and z axes to flip. ...

Mixed Reality HMD does not appear to respect the Start in VR boolean in a packaged game

Virtual Reality - Mar 13, 2019

When the Windows Mixed reality plugin is enabled and a Mixed Reality device is hooked up, packaged games start in VR (regardless of if start in VR is enabled). ...

SteamVR Stereo layers are using incorrect orientation conversion

Virtual Reality - Mar 6, 2019

"SteamVR stereo layers are using the wrong coordinate system conversion and are being improperly rotated. All other conversions in the SteamVR module are using the correct one, just this particular ...

AR Handheld Template crashes when launched on to Android device

Virtual Reality - Mar 6, 2019

AR Handheld template appears to close immediately after opening on Android device ...

Stereo layer appears to move opposite the HMD when using Vive

Virtual Reality - Mar 5, 2019

Stereo layer appears to float and move when the VR pawn starts while looking away from a world locked stereo layer ...