Granular Synth stays silent since it cannot load the sound with Stream Caching enabled

Audio - Jun 1, 2020

Using Granular Synth with Stream Cache enabled, Granular Synth will stay silent since it cannot load the sound with Stream Caching turned on. This was reported and tested in 4.25 (CL-13144385). Thi ...

Cloth doesn't unbind when emptying the Mesh Clothing Assets array

Physics - Clothing - Jun 1, 2020

It looks like there's a hook missing to unbind the cloths before destruction of the array shown in the Clothing UI. ...

Typo in Tick Interval tooltip inside task blueprints

Gameplay - AI - May 28, 2020

The BTTask_BlueprintBase class has a type in the tooltip for Tick Interval: " /** If any of the Tick functions is implemented, how ofter should they be ticked.Values < 0 mean 'every tick'. */" ...

Cannot compile a nativized Blueprint with a function that takes an interface as an input parameter and uses it inside the function (e.g. dynamic cast to object).

Gameplay - Blueprint - May 27, 2020

Issue occurs because there is a legacy code path that forces all interface parameters to be declared as 'const' in function declarations, even if CPF_ConstParm is not set in exported C++ code. This ...

DOF use DRB algorithm on foreground

Rendering - Features Teams - May 27, 2020

Crash when attempting to generate an event in an Event Handler

Rendering - Niagara - May 27, 2020

Crash when attempting to generate an event in an Event Handler ...