[CrashReport] Commandlet crash - UE4Editor_Engine!FAnimationUtils::CompressAnimSequenceExplicit() [animationutils.cpp:621]

Anim - Animation - Sep 7, 2017

This is an infrequent commandlet crash that has affected a number of users exclusively in 4.17.1 (possible regression from 4.17.0?). There are also two instances of older cases in 4.13 and 4.15, bu ...

[CrashReport] UE4Editor_Engine!FAnimNotifyEvent::IsBranchingPoint() [animtypes.cpp:86]

Anim - Animation - Aug 29, 2017

This is a common crash occurring in the 4.17 release. Users have not provided any descriptions of their actions when the crash occurred. Source Context 72 float FAnimNotifyEvent::GetDurati ...

[CrashReport] UE4Editor_Engine!UAnimSequenceBase::GetAnimationPose() [animsequencebase.h:148]

Anim - Animation - Aug 22, 2017

This is an intermittent crash coming out of the 4.17.1 release. I have not been able to find any record of this occurring in 4.17.0, so it may actually be a regression with the hotfix. Users have ...

[CrashReport] UE4Editor_Persona!<lambda_e529d88d0657fbede17be1535bc6d479>::operator() [blendspacedetails.cpp:29]

Anim - Animation - Aug 14, 2017

This is a trending crash coming out of the 4.17 release. Users have not provided any descriptions of their actions when the crash occurred. The callstack is very close to https://jira.it.epicgames ...

Animation Notifies only appear if you open an animation blueprint before you open a Actor blueprint

Anim - Animation - Aug 1, 2017

Not a regression occurs on 4.16 ...

[CrashReport] UE4Editor_Persona!FReferenceSkeleton::FindBoneIndex() [referenceskeleton.h:252]

Anim - Animation - Jul 20, 2017

This is a common crash affecting users in 4.16, and has occurred since at least 4.14, affecting more than 200 unique users. Unfortunately none of them have provided any additional information. Sou ...

[CrashReport] UE4Editor_Engine!USkeleton::GetMeshLinkupIndex() [skeleton.cpp:420]

Anim - Animation - Jul 19, 2017

This is a common crash affecting users in 4.16, unfortunately they have not provided any additional information. Source Context 406 if ( IndexPtr == NULL ) 407 { 408 L ...

[CrashReport] CastChecked<UAnimBlueprint,UBlueprint>()

Anim - Animation - Jul 14, 2017

This is a common crash affecting users in 4.16. Users have not provided additional information. Source context not available ...

[CrashReport] UE4Editor_Persona!TSharedPtr<IEditableSkeleton,0>::ToSharedRef() [sharedpointer.h:794]

Anim - Animation - Jul 13, 2017

This is a common crash affecting users in 4.16. User DescriptionsHit undo a bunch of times after re-opening a skeletal mesh where I was trying out painting cloth max distances. Source Context ...