[CrashReport] CastChecked<UAnimBlueprint,UBlueprint>()

Anim - Animation - Jul 14, 2017

This is a common crash affecting users in 4.16. Users have not provided additional information. Source context not available ...

[CrashReport] UE4Editor_Persona!TSharedPtr<IEditableSkeleton,0>::ToSharedRef() [sharedpointer.h:794]

Anim - Animation - Jul 13, 2017

This is a common crash affecting users in 4.16. User DescriptionsHit undo a bunch of times after re-opening a skeletal mesh where I was trying out painting cloth max distances. Source Context ...

On Anim Initialized gets triggered when the user compiles the blueprint multiple times

Anim - Animation - Jul 12, 2017

On Anim Initialize even triggers when the user compiles the blueprint multiple times when not playing in viewport. ...

Changing Montage Section to a time beyond the current length breaks animation

Anim - Animation - Jul 7, 2017

User is able to set the Section Time to a value that's beyond the current length of the montage. This breaks the animation and the user can see issues in the UI as well (such as the timeline marker ...

Undoing the deleting of variables in use by Sub Anim Instance does not expose them again

Anim - Animation - Jun 27, 2017

If the user deletes variables on an anim blueprint that is used and exposed by a Sub Anim Instance node, and then undoes the deleting, they will not be exposed again, even though they were prior to ...

Editor crashes if you hold shift after dragging a marquee selection on anim sequence notifies then select notifies using ctrl

Anim - Animation - Jun 23, 2017

Looks like this all depends on pressing shift after creating a marquee ...

Undo rename of Anim Curve in Curves section below viewport causes all curves to disappear

Anim - Animation - Jun 12, 2017

The anim curves in the Curves section below the viewport disappear when undoing the renaming of one. This does not occur in 4.16.2 ...

Undo rename of Anim Curve in Anim Curves tab duplicates that curve

Anim - Animation - Jun 12, 2017

Undoing the renaming of an Anim Curve in the Anim Curve tab causes the curve to be duplicated. Not a regression from 4.16.2. ...

Integrate VirtualBones crash fix into next release patch

Anim - Animation - Jun 7, 2017

Athomas reached out to me with a crash he was having when trying his 'Automatic Sync Marker AnimModifier' on a Skeleton that had Virtual Bones. It was verified that this only happens when Virtual B ...

Crash promoting a float pin from a split vector in Anim Blueprint

Anim - Animation - Jun 7, 2017

REGRESSION Yes, does not occur in 4.16. Crash occurs when the user splits a vector pin on an anim node and then tries to promote one of the float nodes to variable. I could not reproduce this issu ...