Can't preview correctly when using Lookat Track with [Can Blend] enabled

Anim - Sequencer - Feb 15, 2021

When I play it in PIE, it plays fine. This problem does not occur in 4.25.4. ...

Can't run sequener_anim_examples.py due to indentation error

Anim - Sequencer - Feb 10, 2021

This file has inconsistent indentation, with two tabs in the first line of code and one everywhere else. ...

FCPXML export is off by one frame

Anim - Sequencer - Feb 10, 2021

It looks like FCPXML is off by one frame for the MRQ export. For the old movie scene capture tool, it appears correct. ...

Sequencer custom render pass results are incorrect

Anim - Sequencer - Feb 10, 2021

As a result of outputting with Roughness set to 0.5 in the material, it is 0.5 in the viewport and a little lower in the render pass output. Viwport [Image Removed] Render [Image Removed] ...

Undoing a curve editor change removes current selection

Anim - Sequencer - Feb 9, 2021

Undoing a curve editor change removes current selection ...

Using Select Objects in Sequencer Scripting only selects one object

Anim - Sequencer - Feb 8, 2021

Select Objects calls FSequencer::SelectObject which empties the selection before selecting an object, so Select Objects can only select one object at a time, despite taking an array of object bindin ...

Set view range scripting functions will not update timeline UI

Anim - Sequencer - Feb 4, 2021

Using the scripting functions to set the view range of a sequence will not update unless the sequence is re-opened. Usual updates for scripting issues like locking and unlocking the sequence don't w ...

Removing a transform track from the sequencer will no longer clean up spawnable actor when the sequencer is closed

Anim - Sequencer - Feb 1, 2021

Note : Reopening the level sequence causes ensure failed. (also see callstack) LogOutputDevice: Error: === Handled ensure: === LogOutputDevice: Error: Ensure condition failed: InstanceRegistry->I ...