FCPXML export issues

Anim - Sequencer - Feb 16, 2021

[Link Removed] Looks like a few issues when using FCPXML:Export is using expanded shot framesImport is off by one on the cut in frameWould be nice to default to Sequence Data on the Data Source opt ...

Thare are some case in which KeepState doesn't work propely if level sequence have multiple Shot and Transform Tracks

Anim - Sequencer - Feb 16, 2021

if fulfilling following conditions, KeepState setting of transform track doesn't work.level sequence have 3 or more shot have camera track and actor track have transform tracktransform track of acto ...

Can't preview correctly when using Lookat Track with [Can Blend] enabled

Anim - Sequencer - Feb 15, 2021

When I play it in PIE, it plays fine. This problem does not occur in 4.25.4. ...

[Feature Request] Event triggering skipped in subsequences and shots

Anim - Sequencer - Feb 11, 2021

Events in subscenes can be skipped if playback skips over the end of the subscene before evaluating the event. ECS allows for determinism fences which can fix this issue. ...

Can't run sequener_anim_examples.py due to indentation error

Anim - Sequencer - Feb 10, 2021

This file has inconsistent indentation, with two tabs in the first line of code and one everywhere else. ...

FCPXML export is off by one frame

Anim - Sequencer - Feb 10, 2021

It looks like FCPXML is off by one frame for the MRQ export. For the old movie scene capture tool, it appears correct. ...

Sequencer custom render pass results are incorrect

Anim - Sequencer - Feb 10, 2021

As a result of outputting with Roughness set to 0.5 in the material, it is 0.5 in the viewport and a little lower in the render pass output. Viwport [Image Removed] Render [Image Removed] ...

Undoing a curve editor change removes current selection

Anim - Sequencer - Feb 9, 2021

Undoing a curve editor change removes current selection ...

Using Select Objects in Sequencer Scripting only selects one object

Anim - Sequencer - Feb 8, 2021

Select Objects calls FSequencer::SelectObject which empties the selection before selecting an object, so Select Objects can only select one object at a time, despite taking an array of object bindin ...