Sequence with null skeletal track sections crashes on load

Anim - Sequencer - Jan 21, 2021

Add contents of the zip file to your 4.26 project. Open the level sequence.  EXPECTED: It shoudln't crash. Log will print saying that it removed some animation sections. ...

Failure to add key and potential crash when adding keyframe to sequence through details panel

Anim - Sequencer - Jan 21, 2021

There is the potential for a crash when adding a key through the details panel. In cases where there is no crash the key is not added.  ...

UMovieSceneUserImportFBXSettings is not a blueprint type.

Anim - Sequencer - Jan 20, 2021

This class is needed for FBX importing through blueprints. It needs the BlueprintType class specifier. ...

Spawning a Spawnables to a sub-level on the sequencer will spawn to Persistent Level in the case of Editor

Anim - Sequencer - Jan 18, 2021

This feature works fine on Runtime and is spawned to Sublevel. And, once we save the Level, it will be spawned actor to a sublevel even on the Editor. ...

Anim Notifies and Curves are removed when saving Linked Animation Sequences through Sequencer

Anim - Sequencer - Jan 12, 2021

Found from AnswerHub: https://answers.unrealengine.com/questions/1005466/view.html ...

Ensure playing a sequence that has an event trigger that calls SetPlaybackPosition

Anim - Sequencer - Jan 12, 2021

https://answers.unrealengine.com/questions/1003504/loadsequence-and-where-is-setplaybackposition.html ...

Spawnable templates can reference other spawnables and their levels in a sequence

Anim - Sequencer - Jan 8, 2021

Spawnable templates can reference other spawnables. These references will be unstable due to the nature of spawnables, and the level reference can lead to unexpected behavior.  ...

Cannot create FBXEportOption in blueprints

Anim - Sequencer - Jan 5, 2021

The class UFbxExportOption is not specified as a blueprint type, so it cannot be constructed in blueprints. This class is needed for exporting FBX files from a sequence, which means this functionali ...