Project does not cook with actors containing ModularSynth component

Audio - Sep 11, 2017

A project does not cook with actors containing ModularSynth component. The error is a follows UATHelper: Packaging (Windows (64-bit)): Cook: LogWindows: Error: begin: stack for UAT UATHelper: Pack ...

Disabling audio during play causes Editor to hang

Audio - Aug 29, 2017

The editor hangs when disabling the current audio device that is in use if the editor is currently playing sound ...

Project Fails to Package for Windows with Steam Audio Plugin Enabled

Audio - Jun 2, 2017

Projects fail to package for Windows when the Steam Audio Plugin is enabled. Errors: UATHelper: Packaging (Windows (64-bit)): xgConsole: MatTest-SteamAudio.lib(Module.SteamAudio.cpp.obj) : error LN ...

Sound cue will ignore sound mix settings if settings are called in game instance

Audio - May 31, 2017

When using a Game instance to modify the sound in the editor the sound will ignore settings made by game instance. This issue appears to be occurring only in the editor, as running the game in stand ...

Mac defaults to device 0 for new Audio Mixer

Audio - May 30, 2017

Users are pointing out issues with the new Audio Mixer on Macs. We have already responded on the forum post and are aware of its current state. One user has identified the issue with "default macOS ...

Crash Occurs Enabling new Audio Mixer with Audio Devices Disabled

Audio - May 25, 2017

If a user has all their audio devices disabled, and then enables the new audio mixer for 4.16, a crash occurs when trying to launch any new or existing project. This is a regression as this crash d ...

Noticeable Audio Pop when Opening a New Level after Spawning and Playing a Sound with Volume Multiplayer at 0.0

Audio - May 18, 2017

A licensee is reporting an audible pop when transitioning between levels with a sound spawned and playing at volume multiplier of 0.0. The original report was a discrepancy between the old audio en ...

Spatialization is inaccurate on iOS/tvOS

Audio - May 9, 2017

Also occurs in 4.16 Tested on iPhone6S+_4982 OS: 10.2.1 and tvOS 10.2 ...

Trace collision audio occlusion is not working on iOS/tvOS

Audio - May 9, 2017

The Left side of the test map works in 4.16 and Main so marking this as a regression. Tested on iPhone6S+_4982 OS: 10.2.1 and tvOS 10.2 ...

Steam Audio Crashes Project when Deployed to Android Device

Audio - May 5, 2017

The new Steam Audio plugin is crashes when deployed to Android Devices. ...