Access Violation crash loading DDC when making Installed Build

Core - Jul 2, 2018

The RunUAT command crashes while loading DDC when making an Installed Build. ...

Make Timespan Node: Milliseconds to Seconds Conversion

Core - Jun 19, 2018

Make Timespan node returns unexpected conversion from milliseconds. With all other values 0 - values in the Milliseconds field over 2147 flip to negative and begin to decrement ...

Parser drops Braces unexpectedly when copy pasting Nodes

Core - Jun 19, 2018

InString with Curly brackets are copied to clipboard as DefaultValue="\"{Hello}\"", and the pasted result does not include the Curly brackets. "Brace drop itself is happening in FParse::Li ...

Project deadlocks when using FClassFinder to find an AnimInstance UObject

Core - Jun 19, 2018

The project hangs on load when using ConstructorHelpers::FClassFinder to find an AnimInstance UObject. ...

TextScale parameter doesn't change size of text in AddOnScreenDebugMessage()

Core - Jun 16, 2018

The textScale parameter in AddOnScreenDebugMessage does not change the scale of the debug message. ...

Duplicating Level With Large _BuiltData File Results in Editor Crash

Core - Jun 7, 2018

Trying to duplicate a level in the editor that has a large _BuiltData file results in a crash. In the case of the supplied test level, it is over 3 GB. Crash repros in 4.19.2 and Main (CL 4115885). ...

App closes when loading a sublevel that contains a nav mesh when Async loading is enabled

Core - Jun 6, 2018

Android App appears to close when using a combination of nav mesh volumes, async loading and Gear VR. ...

Cannot run a packaged project if the project uses a Built-In Editor plugin and the project was packaged with the Build setting set to "Never"

Core - May 24, 2018

This may be related to UE-27171. A packaged project will fail to run successfully if the project includes a Built-In Editor plugin and the project was packaged with the Build option set to "Never". ...

Performing a Clean on a project using a binary Engine installation on Mac removes some Engine .dylib files

Core - May 17, 2018

When a Clean is performed on a code project that uses a binary Engine installation on a Mac, some of the Engine's .dylib files are removed during the Clean process. A Clean process for a project usi ...

Packaging for Win32 fails on Visual Studio version 15.7.1 with multiple unable to find mspdbcore.dll errors

Core - May 15, 2018

This did not reproduce with Microsoft Visual Studio version 15.6.2 at the same CL in //UE/Main. Only occurred after I updated from 15.6.2 to 15.7.1. ...