Packaging a plugin from Plugins Editor UI wipes the target folder before packaging

DevTools - Plugins - Sep 23, 2016

"Package Plugin" from Plugin Editor UI will wipe the target folder’s contents first then populate it with plugin files. User was expecting “Package Project” like behavior: Create a new folder in th ...

SlateRemote: Message serialization does not take byte order and struct packing into account

DevTools - Plugins - Sep 15, 2016

The message serialization code in SlateRemoteServer should use FArchives for de-/serializing its messages. The current implementation is not platform/compiler agnostic. ...

Slate Remote Enable Remove Server option in Project Settings -> Plugins causes editor to freeze and a memory leak

DevTools - Plugins - Sep 13, 2016

If a user enables Remove Server in Slate Remote plugin in project settings, the editor will become unresponsive and memory usage will continually climb. Regression: Working in 3039270 (4.12.5 rele ...

Plugin fails to compile in 4.11 due to redefinition errors

DevTools - Plugins - May 10, 2016

Plugin fails compile in 4.11 / 4.12 due to redefinition of class/struct type (locally). AH user reported LNK2005 error when compiling in 4.11 Regression: YES? - Project with the attached plugin co ...

Upgrading Project After Disabling Light PropagationVolume Plugin Causes Crash

DevTools - Plugins - Apr 1, 2016

Attempting to upgrade a project from 4.10 to 4.11, or 4.11 to 4.12 with the LightPropagationVolume plugin disabled causes it to crash. Found in converting a 4.10 project to 4.11, and reproduced con ...

Adding OnClicked to SButton in Editor Mode plugin crashes editor when accessing the plugin

DevTools - Plugins - Mar 16, 2016

If a new editor plugin has a button added with OnClicked functionality, the editor will crash immediately when accessing the plugin. Removing the OnClicked portion of code allows the plugin to be a ...

Editor crash when attempting to access Window menu bar after compiling plugin through the editor

DevTools - Plugins - Jan 27, 2016

The editor will crash if the Window menu button next to Edit is pressed after compiling a toolbar plugin through the editor and attempting to click/use it. ...

A packaged game that contains a plugin with a custom struct and function using that struct will crash on launch.

DevTools - Plugins - Sep 9, 2015

If a project is packaged with a plugin that contains a custom struct and a function that takes that struct as a parameter, the game will crash when the executable is run. [Link Removed] ...

Disabling Leap Motion and packaging a game causes an error

DevTools - Plugins - Sep 8, 2015

Disabling Leap Motion plugin from your game and packaging it causes an error to occur. This also occurs on: 4.10.0-2680506 ...

Naming a Plugin with a number as the first character causes errors

DevTools - Plugins - Aug 27, 2015

When naming a plugin, having a number as the first character causes a toast to pop up that says: "Failed to generate project files" However, the plugin is available to look at and edit in Editor, a ...