Tile Grid persistently visible with Tile Map when viewed through Orthographic Camera

Gameplay - Paper2D - Aug 27, 2015

The Tile Map grid is consistently visible when playing and viewed through Orthographic camera. The user reporting the issue noted some observations which I can also confirm are occurring in both en ...

If user changes the Sprites name template, they will have to click the Extract button twice

Gameplay - Paper2D - Aug 4, 2015

In the Extract Sprites window, if the user changes the Naming Template, they will have to click on the Extract button twice for the sprites to extract. ...

Keyboard shortcut for Snap to 2D Layer functions when Layer Snapping is disabled

Gameplay - Paper2D - Jul 8, 2015

Using the Ctrl+Spacebar shortcut will snap an actor to a 2D layer even if Layer Snapping is disabled in the project settings ...

Crash Building Lighting with Tile Map in Level

Gameplay - Paper2D - Jul 2, 2015

Built Lighting with Tilemap in ViewportSaved Paper2D Project after editing blueprint graph Building lighting with a non-empty Tilemap causes crash. The editor builds fine with an empty Tilemap howeve ...

Modifying collision via SetTile does not recreate physics state or mark it dirty to do so later

Gameplay - Paper2D - Jun 24, 2015

It should probably mark it as dirty but not recreate until end of frame (or expose it as a param to the method) since procedural generation would be too slow otherwise. We should also offer a funct ...

Paper2D Set Sprite function in Construction requires mobility to be set to Movable

Gameplay - Paper2D - Jun 23, 2015

If you set up a default Sprite in an Actor BP and in the construction script set the sprite to an Editable Sprite Variable, in order for the new sprite to show up mobility of Sprite and BP must be M ...

Blueprint PaperTileMap Component not Rendering while in Mobile Preview or Launched on Device

Gameplay - Paper2D - Jun 12, 2015

A blueprint with a PaperTileMap component will not render when played through the 'Mobile Preview' or as a packaged project. If the Tilemap alone is dragged into the viewport it renders fine when p ...

Paper 2D Sprites rendering incorrect Color

Gameplay - Paper2D - Jun 11, 2015

The Vertex (Sprite) Color is rendering a higher value than the color picker has set. In 4.7.6 this is consistent for Materials as well, but in 4.8 and 4.9 only the Paper2D elements are rendering at ...

Sprite sheets cannot be reimported in 4.8 in a project that was converted from an older version

Gameplay - Paper2D - Jun 11, 2015

User bug report: Why do you guys remove the Json Importer from UE 4.8? All atlases from TexturePacker can not be imported anymore on our projects. Is there a way to activate it? or maybe is there a ...