FOnlineAsyncTaskManager may not process Parallel Tasks if there's no Active Task.

Online - Jan 24, 2018

FOnlineAsyncTaskManager::Run waits for the WorkEvent to trigger before it will tick. However, this event only gets triggered if there are new Available Tasks. Therefore, even though there may be pe ...

Crash when trying to launch ShooterGame with -game

Online - Jul 11, 2017

Might be related to the changes in //UE4/Release-4.17 at CL 3527005. I was also able to repro this via PIE-Standalone Game in the editor. When I repro'd this with PIE-Standalone Game the Standalone ...

HTTP Module can wait indefinitely (or at least minutes) when shutting down on outstanding requests

Online - Jun 28, 2017

https://udn.unrealengine.com/questions/378873/bug-datarouterolepicgamescom-requests-should-be-ca.html?childToView=379014#answer-379014 ...

BuildGraph build fails if Use Unity Build and Use PCH Files are set to false in BuildConfiguration.xml

Online - Jun 23, 2017

Using BuildGraph to create a local binary build of the engine fails if the BuildConfiguration.xml file has bUseUnityBuild and bUsePCHFiles both set to false. The build fails due to some missing Json ...

NumPublicConnections and NumOpenPublicConnections Always Returning 0 Using Steam OSS

Online - May 24, 2017

When attempting to get the NumPublicConnections or NumOpenPublicConnections, they are always returning 0 when using SteamOSS. ...

Steam Voice Chat Stops Functioning After Server Travel

Online - Apr 27, 2017

Voice Chat stops working after Server Travel is executed. ...

IsLocalPlayerTalking() Not Returning True

Online - Apr 14, 2017

IsLocalPlayerTalking() appears to be returning false indefinitely, regardless if the local player is actually talking or not. ...

Shift+Tab does not bring up Steam overlay when Steam VR is running

Online - Mar 14, 2017

Shift+Tab does not bring up Steam overlay when Steam VR is running ...

SSL certificates for HTTPS are not properly verified on Windows

Online - Feb 7, 2017

A user has reported that, due to a change that was made back before 4.12, SSL certificates for HTTPS are not verified correctly when building on Windows. This is due to the change requiring a bundle ...

ShooterGame clients are unable to see LAN Off servers in the browser

Online - Jan 15, 2017

Mac is unable to host Mac or Windows clients in ShooterGame . The issue does not occur in: 4.14.3 - 3251583 ...