[CrashReport] Assertion failed on Linux: SharedContext.hGLContext in OpenGLLinux.cpp

Platform - Linux - Jun 16, 2017

This is a top community crash occurring on Linux. The two linked CrashGroups have nearly identical callstacks. A log file is attached. Additional information is currently unavailable. Callstack f ...

Allow Window Resize has no effect on Linux

Platform - Linux - Jun 8, 2017

Checking the option for Allow Window Resize in Project Settings allows a the borders of a standalone window to be grabbed and used to resize the window. This does not behave the same on Linux and t ...

Thumbstick clicks do not register on Linux

Platform - Linux - Jun 6, 2017

The "Left Thumbstick Button" and "Right Thumbstick Button" events on Linux do not trigger with the thumbstick is clicked. Testing all gamepad input, clicking the thumbstick in appears to call the L ...

Building UE4Game fails during the build phase while packaging on Linux

Platform - Linux - May 19, 2017

This is happening only for Blueprint template projects. After I hit the issue on the BP project, I went back and tried a Code template project as well. I was NOT able to reproduce this with a Code t ...

CMake projects don't set the expected compiler or debugger settings

Platform - Linux - May 17, 2017

Generate a CMake project Open in CLion and see that the default compiler and debugger are not set making them the system defaults. This is a quality of life issue that would clarify things. ...

CMake projects don't place engine code in their proper folders when generating a CMake file for a specific project

Platform - Linux - May 17, 2017

On Linux, generate a CMake project for a specific .uproject. Use CLion to open that project file. You'll see that all of the source code files for the engine are in the root of that project. This do ...

Linux: async loading code crashes when memory pooling is enabled

Platform - Linux - May 9, 2017

The reasons is a bad interaction between FIND_MEMORY_STOMPS code in AsyncLoading.cpp and memory pooling. Async loading will set PrecacheBuffer to read/only and will never reset it back, expecting ...

Setup.sh can fail on Ubuntu server

Platform - Linux - May 3, 2017

update-desktop-database (desktop-file-utils package) may not be installed (and it is not installed by default on servers). Setup.sh fails in that case currently. ...

Code doesn't work for custom binary projects on Linux

Platform - Linux - Apr 21, 2017

If a binary engine is generated from a source build on Linux, attempting to create a code project / add code to a BP project will fail to compile properly. ...

UE4Editor crashes while closing on Ubuntu 14.04

Platform - Linux - Mar 29, 2017

UE4Editor crashes when closing on the Ubuntu 14.04 machine. I do not see this issue on my Ubuntu 16.04 machine. ...