HTML5 preview level cannot be accessed with the platform extension

Platform - Mobile - Nov 14, 2019

This may be fallout from [Link Removed] Note that there also is no keyboard shortcut for the preview mode in Editor Preferences, either. ...

HTML5 not pulling all data from BaseHTMLDeviceProfiles.ini

Platform - Mobile - Nov 14, 2019

4.24 platform extension isn't properly pulling the device profile data from the engine. Or at least, it isn't populating it in the Device Profiles editor windows. [Link Removed] There should be a ...

Sky light Cubemap doesn't work on Android device.

Platform - Mobile - Nov 8, 2019

Sky light Cubemap doesn't work on Android device. But preview is OK. ...

Mobile Preview -> AutoLandscape Material broken if created in 4.22+

Platform - Mobile - Oct 25, 2019

Landscape Layers created in 4.22+ revert to default material in Mobile Preview. Confirmed in MAIN at CL 9730599 ...

Mobile Preview - Custom Stencil 4.23 Regression

Platform - Mobile - Oct 25, 2019

Regression when using custom stencil with in-editor mobile preview. This does NOT reproduce in MAIN at CL 9730599 ...

Packaging for IOS fails using SSH from a Windows Binary Build

Platform - Mobile - Oct 23, 2019

Errors in the log: * Undefined symbols for architecture arm64: * "___isPlatformVersionAtLeast", referenced from: * FMetalResourceHeap::CreateBuffer(unsigned int, unsigned int, unsigned int, mtlpp ...

Remove Ant from Android supported build systems

Platform - Mobile - Oct 7, 2019

We now only support Gradle for Android; Ant is fully depreciated. ...

SceneTexture [SceneDepth] is not displayed correctly in ES3.1Preview

Platform - Mobile - Oct 4, 2019

It will be displayed correctly when launched with XperiaXPerformance. ...

LODbias settings appear to have no effect when specified by GPU on android

Platform - Mobile - Oct 3, 2019

When setting the LODbias via the device profile for a specific Android GPU it does not appear to have an affect on the textures when run on the device ...