Decals not captured in environment reflections

Rendering - Features Teams - May 2, 2019

Decals are not being captured by environment reflections. Last working in 4.20.3 ...

Eye Adaptation Material Node Only Functions in Surface Material Domain

Rendering - Features Teams - Apr 24, 2019

The Eye Adaptation material node only functions in Surface Material Domain. Found in 4.20 CL# 4369336, 4.21 CL# 4753647, 4.22 CL# 5660361, and 4.23 CL# 6074473 ...

Planar Reflections Falling Back to Baked Probes at Certain Angles

Rendering - Features Teams - Apr 18, 2019

Planar Reflections Falling Back to Baked Probes at Certain Angles. Found in 4.21 CL# 4753647,  4.22 CL# 5660361, 4.23 CL# 5974510 Working as expected in 4.20 CL# 4369336 This is a regression ...

Ambient Occulsion Decals still render on Static Meshes flagged to ignore them

Rendering - Features Teams - Apr 11, 2019

Ambient Occulsion Deferred Decal Materials seem to ignore the Receives Decals flag that is in the Rendering section of the Details Panel for the Static Mesh. Tested in 4.21.2 (CL - 4753647), 4.22 ( ...

Baked materials containing Texture Object are black

Rendering - Features Teams - Apr 9, 2019

Using a texture object in material when creating a baked material will result in black material. Confirmed in 4.23 MAIN @ CL 5806859 User also reports "this also applies to the material as seen by ...

Materials Draw through a HUD blueprint do not update when collections Parameter are used

Rendering - Features Teams - Apr 8, 2019

Materials applied via HUD do not appear to update when collection parameters are changed for the applied material ...

Volumetric fog does play nice with dynamic res

Rendering - Features Teams - Jan 4, 2019

Dynamic resolution dynamically changes the the size of the viewport in render targets. The thing is when the resolution changes: it is reprojecting previous frame that is stored in history render ta ...

The results of Roughness=1.0 from a constant and from a parameter are different on 4.20.

Rendering - Features Teams - Sep 4, 2018

The results of Roughness=1.0 from a constant and from a parameter are different on 4.20. The static bool switch of the following material always returns 1.0. But the results are different.[Image Re ...

Postprocess Outline material does not work

Rendering - Features Teams - Aug 1, 2018

The PostProcess Outline Material doesn't render properly. Broken in 4.20.1 (CL - 4239966) and 4.21 (CL - 4245542) Working in 4.19.2 (CL - 4033788) ...