Sequencer sets max FPS when a Sequence is played after being paused if it's locked to the display rate

Sequencer - Jun 10, 2019

When playing a sequence the engine's max FPS will be saved in a temp value. If the sequence is paused and played that temporary value will be overwritten with the sequence's value. When restoring th ...

Keys applied in Sequencer to Exponential Height Fog's Fog Density (Second Fog Data) are applied to primary fog density

Sequencer - May 29, 2019

Sequencer keys applied to an Exponential Height Fog actor's Second Fog Data | Fog Density are applied to the fog actor's primary Fog Density instead. Second Fog Data was introduced in 4.22. This w ...

Sequencer tracks missing from packaged game when "spawned" is set to false

Sequencer - May 22, 2019

Sequences appear to not be getting included when packaging out a project that includes spawnable actors with a "Spawned" track set to false ...

Widget animation does not evaluate visibility correctly when played

Sequencer - May 17, 2019

Widget animation does not evaluate visibility correctly when played. This does work though when scrubbing over the key. Regression: No this also occurs in 4.22 ...

Sequencer Rendering Bug When Rendering Custom Depth Of Animation Blueprint Preview

Sequencer - May 8, 2019

Having an Animation Blueprint open when rendering a movie using "Render CustomDepth Pass" via Sequencer causes the Animation Blueprint Preview to be rendered rather than the cine camera actor set in ...

TrackFieldData and SubSectionFieldData structs not properly being serialized during cook in the Precompiled Evaluation Template

Sequencer - May 3, 2019

During compile on the fly if the evaluation field is invalidated SubSectionField data will not have been properly serialized and the meta data will not be populated correctly, as the custom serializ ...

Easing Curve Handles are intractable on tracks even if they are not visible

Sequencer - Apr 25, 2019

Easing curve handles are interactable on tracks that do not support them. ...

Sequencer - Pressing Add Key on Rotation-Yaw increases the key value exponentially

Sequencer - Apr 24, 2019

Not a critical bug but add unnecessary workload since the user found himself constantly checking Yaw values. ...