Morph Targets Get Overridden By APEX Cloth

Simulation - Physics - Character - Nov 4, 2016

Using a material element with Apex cloth will override the morph targets so that they have no effect. This issue didn't exist in 4.10 and seems to have been introduced in 4.11 due to the many optim ...

Assigning APX Cloth asset to material element

Simulation - Physics - Character - Jun 17, 2016

When assigning an imported apx file to the clothing drop down under the material element of this imported Skeletal Mesh will result in a crash. Tested in: 4.11.2 CL-2946394 4.12.3 CL-3013449 Dev ...

Apex Cloth will not render correctly with cloth assigned to multiple materials

Simulation - Physics - Character - Nov 12, 2015

Apex cloth material assigned to multiple material elements will not render correctly in Persona or when PIE/Simulate in the editor. Any material element other than element 0 will be masked/invisible ...

APEX Cloth causes Material Overriding

Simulation - Physics - Character - Aug 26, 2015

After assigning an apex cloth to an element inside of the character skeleton > Mesh section they material is overridden. ...

Wind affects cloth in scene when there is no Wind Directional Source actor placed

Simulation - Physics - Character - Jun 22, 2015

If a character with a cloth simulation or a mesh with a cloth simulation is in the scene there is wind force that is being applied to the cloth. The only way to remove this is by setting a Wind Dire ...