Geometry in sublevel created with "Load Level Instance" ignores level transform

Tools - BSP - Sep 26, 2017

Geometry in sublevel created with "Load Level Instance" ignores level transform. Other objects, such as Static meshes are affected by the transform. This issue is not a regression. Versions tested: ...

Non-solid brushes have collision

Tools - BSP - Sep 16, 2017

REGRESSION: No Brushes set to non-solid still have collision with the player. ...

[CrashReport] UE4Editor_UnrealEd!UEditorEngine::bspBrushCSG() [editorbsp.cpp:1188]

Tools - BSP - Sep 7, 2017

This is an infrequent BSP crash occurring for users in 4.17 User DescriptionsWas getting ready to creat a stic mesh from some brushes, did the align verticies, computer chugged on it a bit then edi ...

BSP brushes get Clipped or Disappear relative to the Surface Normals of a nearby Brush when Deleting/Flipping Faces

Tools - BSP - May 1, 2017

While testing this issue it was interesting to discover how the surrounding BSP's were affected. They seemed to clip/disappear according to the surface normals of the deleted brushes. There is a si ...

Brush Clip Affects Surrounding Geometry Beyond the Geometry It Is Applied To

Tools - BSP - Dec 2, 2016

Brush Clip affects the surrounding geometry beyond the geometry it is applied to. (*See attached image for clarification) Regression: No ...

csgRebuild builds dynamic brushes from the whole world, instead of just the current level

Tools - BSP - Oct 17, 2016

Licensee notes issue with csgRebuild and proposes a reasonable fix. ...

Bisecting a BSP with another BSP with an axis scale value at < .25 breaks bsp faces

Tools - BSP - Sep 26, 2016

Bisecting a BSP with another BSP with an axis scale value at a value < .25 breaks bsp faces, causing them to no longer render correctly. NOTES The value at which this begins to occur is 0.249992 ...

[CrashReport] UE4Editor_Engine!FModelSceneProxy::HasSelectedSurfaces() [modelrender.cpp:538]

Tools - BSP - Sep 21, 2016

This Jira was created from CrashReports submitted by the public due to the high number of occurrences. Descriptions from users are provided below. Error message: Assertion failed: (Index >= 0) & ( ...

Additive BSP Selections Acting Grouped after Building Geometry

Tools - BSP - Sep 14, 2016

After building geometry with multiple box brushes stacked on top of one another, the selection no longer isolates a single brush but acts like all of the brushes are combined. This issue can be res ...

Blocking Volumes don't all update after multi-edit in geometry mode

Tools - BSP - Sep 6, 2016

When editing multiple Blocking Volumes in geometry mode, only one Blocking Volume will properly update it's collision. This seems to just be an update issue. Moving or editing any BSP will cause t ...