FBX imported skeletal mesh has incorrect axis directions

Tools - Import - Aug 20, 2019

The axis the FBX is imported with has been inversed from prior versions. See attached screenshots. This causes issues specifically with vehicles, where the movement is happening into the forward dir ...

Bone namespaces aren't properly handled by FillRecursivelySkeletonCompareData

Tools - Import - Aug 7, 2019

Incorrect warnings can be given when re-importing Skeletal meshes as FillRecursivelySkeletonCompareData does not use FFbxImporter::MakeName. ...

On static mesh import correctly named materials in project aren't automatically applied

Tools - Import - Jul 16, 2019

When importing a static mesh into a project with the appropriately named materials in it already they won't apply to the mesh automatically when setting Search Location to All Assets without being i ...

SkeletalMesh import do not add and assign LOD only material

Tools - Import - Jun 5, 2019

The skeletal mesh importer do not add and assign material for the LOD when we import them in the same file has the base LOD. ...

Importing a Binary version of an FBX with the option Use T0As Ref Pose enabled will cause deformations of the mesh

Tools - Import - Jun 3, 2019

When importing a binary FBX with the option Use T0As Ref Pose enable it appears that some models will be slightly deformed (see attached image). ...

Fbx re-import material issue on LOD 1 and more

Tools - Import - May 13, 2019

When the material order of embedded fbx LOD change differently in LOD 0 and LOD 1, the LOD 1 is wrongly assign when re-importing. ...

Importing through Python doesn't allow the user to set the import options.

Tools - Import - Mar 29, 2019

The attached script should import the provided Alembic cache but the import options specified in the script are not passed to the importer resulting in improper data. ...

New animations not added when making changes to FBX files from blender

Tools - Import - Mar 8, 2019

When adding new animations to a blender fbx file (via the new actions feature) the editor does not appear to add the new animations to the content browser when changes are imported. ...