Importing a Binary version of an FBX with the option Use T0As Ref Pose enabled will cause deformations of the mesh

Tools - Import - Jun 3, 2019

When importing a binary FBX with the option Use T0As Ref Pose enable it appears that some models will be slightly deformed (see attached image). ...

Geometry Cache crashing when loading async in a cooked build

Tools - Import - May 15, 2019

Geometry cahces check if they are in the game thread, which causes a crash when their packages are async loaded in a cooked build. ...

Fbx re-import material issue on LOD 1 and more

Tools - Import - May 13, 2019

When the material order of embedded fbx LOD change differently in LOD 0 and LOD 1, the LOD 1 is wrongly assign when re-importing. ...

MDL imported from Substance Source with Datasmith causes a crash

Tools - Import - Mar 8, 2019

MDL downloaded from Substance Source causes a crash. This is reported on UDN by an Enterprise customer: https://udn.unrealengine.com/questions/487598/why-would-ue4-is-always-crashing-when-import ...

New animations not added when making changes to FBX files from blender

Tools - Import - Mar 8, 2019

When adding new animations to a blender fbx file (via the new actions feature) the editor does not appear to add the new animations to the content browser when changes are imported. ...

Importing through Python fails

Tools - Import - Feb 20, 2019

Version 4.21:The script result in popping the Alembic Import windows instead of a silent importThe provided options are ignored by the importer.  Version 4.22: Results in the provided callstack wi ...

Data Table Reimport - No popup to specify source file

Tools - Import - Feb 6, 2019

Selecting Reimport on a DataTable created in editor no longer triggers selection popup. "The change in behavior seems to be related to changes to UReimportDataTableFactory::CanReimport() which now ...