Saving map with landscape creates texture asset in content browser

Tools - Landscape - Feb 12, 2016

Saving map with landscape creates texture asset in content browser. ...

Level LOD Mesh Generation does not take into account Landscape Component Forced LOD settings

Tools - Landscape - Jan 27, 2016

When you generate a LOD Mesh for a Landscape Level in the Level Browser, the resulting Mesh does not take into account Landscape Components Forced LOD settings. Landscape with Forced LOD Components ...

Landscape brush not visible when landscape material uses World Position Offset

Tools - Landscape - Jan 13, 2016

Landscape brush not visible when landscape material uses World Position Offset. Update: Brush also not visible when landscape material uses displacement. Tested in Binary 4.10.2 from launcher. ...

Using Bake Material Position Offset Into Collision causes landscape to have no collision

Tools - Landscape - Jan 13, 2016

Creating a material with World Position Offset and enabling "Bake Material Position Offset Into Collision" causes the landscape to have no collision. Disabling this feature causes collision to come ...

Building Grass Map toast stays up forever

Tools - Landscape - Jan 13, 2016

The Building Grass Maps toast stays up forever when your landscape material does not have a landscape grass output and the landscape option Bake Material Position Offset Into Collision is checked. ...

Importing a 8192x8192 .r16 landscape file does not render landscape in level viewport

Tools - Landscape - Jan 6, 2016

Importing a large landscape, such as 8192x8192 or 8129x8129 into a project shows that a landscape has been created, however the landscape itself does not render in either wireframe or perspective vi ...

Landscape Collision does not register from under the landscape

Tools - Landscape - Jan 4, 2016

Landscape collision does not properly register if a character collides with it from under the landscape. ...

Cook errors with landscape cross-level spline meshes

Tools - Landscape - Dec 18, 2015

Licensee is using a modified engine but has a workaround, we need to verify that the same doesn't happen in vanilla UE4 and fix if it does. ...

Landscape editor doesn't find layers in material functions

Tools - Landscape - Nov 17, 2015

Comments from Jack: >LandscapeMaterialsParameterValuesGetter calls GetAllParameterNames<> which does handle functiions >ALandscapeProxy::GetLayersFromMaterial should use GetAllParameterNames<> ins ...

Landscape Components No Longer Editable after Undoing Component Deletion

Tools - Landscape - Oct 20, 2015

When working in Manage Mode with Landscapes and deleting a component, if you undo the deletion, you can no longer modify or select the component. I did attempt to rebuild the scenes lighting and ge ...