[CrashReport] UE4Editor_Engine!FMaterialResource::GetTessellationMode() [materialshared.cpp:902]

Tools - Landscape - Jan 5, 2018

Comments from users:Deleting an entire section of content browser. Specfically the Landscape Auto Material folder. It had been applied to some assets already but I was deleting from a new blank map ...

Crash when selecting ResizeMode "Invalid" of ChangeComponentSize on LandScapeEditor.

Tools - Landscape - Dec 21, 2017

check(0) is used in UpdateComponentCount () of LandscapeEditorObject.h. This looks like an intentional check, but there is a possibility that the user may mistakenly select it. ...

Unknown by landscape material warning logspam when launching onto Android/HTML5/iOS/tvOS

Tools - Landscape - Dec 6, 2017

Unknown by landscape material warning logspam when launching onto Android Also occurs in Main @ CL 3792526 --Reproduces in //UE4/Release-4.18 at CL 3792614 --Reproduces in //UE4/Release-4.18(.1) at ...

[CrashReport] UE4Editor_Landscape!DeleteLayerIfAllZero() [landscapeeditinterface.cpp:2300]

Tools - Landscape - Nov 28, 2017

This is a semi-common crash in the 4.18 release. There is one recorded case of this callstack also occurring back in the 4.11 release, but it seems to be an exception. All other cases have only occu ...

[CrashReport] UE4Editor_Landscape!FLandscapeSplinesSceneProxy::GetDynamicMeshElements() [landscapesplines.cpp:159]

Tools - Landscape - Nov 17, 2017

This is an infrequent crash in 4.18. Users have not provided any descriptions of their actions when the crash occurred. Source Context 147 for (int32 ViewIndex = 0; ViewIndex < Views.Num( ...

[CrashReport] UE4Editor_Landscape!ULandscapeComponent::ReallocateWeightmaps() [landscapeedit.cpp:4208]

Tools - Landscape - Nov 16, 2017

This is an infrequent but longstanding crash that has occurred since at least UE 4.12. User DescriptionsTrying to paint a landscape texture on a seemingly bugged out sector, which was stuck with th ...

Editor crashes when assigning Landscape layer info while Forward Shading is enabled

Tools - Landscape - Nov 7, 2017

Crash occurs when Forward Shading is enabled in Forward Rendering Options User noted that if "Support Stationary Skylight" in Project Settings > Rendering > Shader Permutation Reduction is disabled ...

[CrashReport] UE4Editor_CoreUObject!FWeakObjectPtr::Get() [weakobjectptr.cpp:81]

Tools - Landscape - Nov 2, 2017

This is a trending crash coming out of the 4.18 release. It may be a regression. Users have not provided any descriptions of their actions when the crash occurred. Source Context 66 if (!S ...

[CrashReport] UE4Editor_LandscapeEditor!ULandscapeEditorObject::PostEditChangeProperty() [landscapeeditorobject.cpp:158]

Tools - Landscape - Oct 27, 2017

This is a trending crash coming out of the 4.18 release. Users have not provided any descriptions of their actions when the crash occurred. Source Context 144 { 145 NewLandscap ...

Landscape Shaders Unknown by Landscape Thumbnail: Add to AllowedShaderTypes or ExcludedShaderTypes

Tools - Landscape - Oct 12, 2017

When packaging Elemental Demo and Vehicle Game for Linux from Windows, multiple Landscape Shader warnings are encountered complaining that the shader is unknown by the landscape thumbnail material a ...