Create Blocking Volume from multiple selected Staticmesh actors in viewport generates messed volumes

Tools - MeshEditing - Aug 7, 2018

The result unexpected: The collision volume shape generated was just strange and much bigger than it should be Expects: The collision volume generated should wrap up group of actors and right fit t ...

Static mesh created using a procedural mesh component does not appear to save

Tools - MeshEditing - Jun 27, 2018

Creating a static mesh via the create static mesh button in a procedural mesh component creates a mesh that does not appear to save. If the editor is restarted the mesh asset is lost. ...

Crash when removing edges in Geometry mode

Tools - MeshEditing - Jun 20, 2017

Crash when removing edges in Geometry mode. Seems to happen when trying to remove all edges from a side. ...