UIScaleCurve float-point value in BaseEngine.ini lacks precision

Tools - Slate - Jun 4, 2020

The screenshots below display 1920x1080pixel widget button. First one with Default DPIScaleCurve shows extra borders on the right and bottom. Next one with more precision shows no extra boundary. [ ...

Slate-based Program targets assert on start up

Tools - Slate - May 20, 2020

13431468 (which originated from FN) has caused Program-type targets to assert when starting. This has been observed with both UnrealInsights and UnrealFrontend. check(PrimaryDockArea.IsValid()) ...

Crash when making Android package in SlateTextShaper.cpp

Tools - Slate - Apr 7, 2020

Crash when outputting garbled text when creating Android package. It did not occur in my colleague's environment using English OS, but occurred in my environment using Japanese OS. This issue should ...

Int64 literals in Blueprint get rounded

Tools - Slate - Mar 27, 2020

Int64 literals in Blueprint get rounded ...

Unable to Select Item from list in blueprints under certain conditions

Tools - Slate - Feb 25, 2020

[Image Removed]  This happens with not only enums, but any combo box. Another example is the "Create Event" where you can select a matching function. This is a problem with how this slate widget ...

Drag and Drop Operations Don't Work Correctly When "Render on Phase" Is Enabled In a Retainer Box

Tools - Slate - Jan 31, 2020

Drag and drop operations don't work correctly when "Render on Phase" is enabled in a retainer box. When "Render on Phase" is disabled the drag and drop operations work as expected. In 4.23.1 the dr ...

Map container which has struct type value might be displayed inside unnecessary hierarchy

Tools - Slate - Jan 23, 2020

Essentially, A bug in --UE-77690-- comes up with only customized struct property. If a struct doesn't have customization, it can be displayed compact without "Element X" node hierarchy. It is the ...

Custom Launcher Profile Drop Down Menus Don't Render Correctly When DPI Is Above 100%

Tools - Slate - Jan 6, 2020

Drop down menus in custom launcher profiles don't render correctly when the DPI is above 100%. This is happening to the very wide drop down menus. This isn't happening in 4.23 CL#9631420. Found in ...

Float RGBA Framebuffer rendering settings changes UI

Tools - Slate - Nov 11, 2019

When changing the rendering Frame Buffer Pixel setting from "10 bit RGB 2 bit alpha" to "Float RGBA".  The Editor's UI will change.  (Please see the attached screenshots for comparison) ...