User List Entry Widget binding Does not update

Tools - UMG - Aug 20, 2019

When using a User List Entry widget it appears not to update its bound properties unless called by an event used by the User List Entry interface. For example if the widget being used is a text widg ...

When spawning a large number of widget components they are not visible until the camera moves or the component is selected in the world outliner

Tools - UMG - Aug 16, 2019

When adding multiple Widget Components (at runtime) to the scene it appears that they do not render until the camera moves or they are selected in the world outliner ...

Scrollbox under multiple retainerboxes doesn’t scroll correctly with PIE

Tools - UMG - Aug 14, 2019

When the scrollbox as the child of multiple retainerboxes, the scroll isn't smoothing. It can see issue with PIE only. If it run with standalone (or package build) is fine. In SScrollBar::ExecuteO ...

Renaming a Named slot widget appears to clear any children in all other widgets that the named slot is used

Tools - UMG - Aug 9, 2019

When changing the name of a named slot widget, it appear that any children contained in the the named slot (when the widget has been added to other widgets) will be cleared ...

Controller Assignments appear incorrect for UI when "Skip Assigning Gamepad to Player 1" is set to true

Tools - UMG - Jul 16, 2019

When using a controller to navigate/ interaction with UI it appears that the "Skip Assigning Gamepad to Player 1" option is not taken into account when assigning input for UI. ...

Slowly Scaling Widgets reveals a slight jitter

Tools - UMG - Jul 9, 2019

When scaling a widget slowly it appears to have a slight jerkiness as it is resized ...

User widget object is invalid when called in a widget component on BeginPlay

Tools - UMG - Jun 25, 2019

User widget object is returning invalid inside of a widget component ...

The Percentage doesn't work with sheared ProgressBar Widget

Tools - UMG - Jun 24, 2019

Translating the shear of Progress widget on the -Y causes the percent bar to not move correctly. Tested in 4.22.3 (CL - 7053642), 4.23 (CL - 7173969), 4.24 (CL - 7032890) ...

AddToPlayerScreen not filling of player screen by widget.

Tools - UMG - Jun 21, 2019

At screen resolutions other than 16: 9, widgets added with AddToPlayerScreen can not be completely filled. The final size calculated by GameLayerManager seems to be incomplete. ...

When animating the parent of a combo box the drop down options appear offset in New Editor Window or Standalone

Tools - UMG - Jun 19, 2019

After animating a combo box's parent to move it from off screen into view it will cause the options in the drop down menu to be offset in standalone or New editor window. ...