Child Widget Blueprint does not inherit bindings in exe

Tools - UMG - Nov 16, 2018

When packaging a project for Windows, Child Widget Blueprints do not inherit bindings. Tested in 4.20.3 (CL -  4369336), 4.21.1 (CL - 4567586), 4.22 (CL - 4572453) ...

UCanvasPanelSlot::PostEditChangeChainProperty does not call Super function

Tools - UMG - Nov 13, 2018

UCanvasPanelSlot::PostEditChangeChainProperty not only does not call its Super function unless the anchor node has been set, but it calls Super:: PostEditChangeProperty instead PostEditChainProperty ...

Copy+Paste with custom widget seems to "break link" with default values

Tools - UMG - Nov 8, 2018

It should be noted that this issue does not occur if you were to create a new "test widget" (by dragging it from the widget list) every time instead of copying and pasting an existing widget. The i ...

Editable text box caret blinks slowly when manually setting focus

Tools - UMG - Oct 18, 2018

For some reason, it appears that manually setting the focus (whether it be user, keyboard, or both) on an editable text box in UMG causes the caret to blink slowly. However if you were to manually s ...

UUserWidget::SetPositionInViewport does not function as intended

Tools - UMG - Oct 15, 2018

The Set Position in Viewport node does affect UserWidgets position. It keeps it 4.19.2 (CL - 4033788), 4.20.3 (CL - 4369336), 4.21  (CL - 4465720), 4.22 (CL - 44654877) ...

User focus navigation does not respect Wrap setting for Prev/Next

Tools - UMG - Oct 11, 2018

Using Tab/Shift+Tab to navigates between all buttons on the player screen instead of the buttons that are constrained within an overlay Tested in 4.19.2 (CL - 4033788), 4.20.3 (CL - 4369336), 4.2 ...

Copy / Pasting a Widget creates additional Animatable Property transactions in Undo History

Tools - UMG - Aug 28, 2018

Copy / Pasting or Duplicating a Widget creates multiple transactions in Undo History. These transactions are labeled "Animatable Property changed.' By default, three Animatable Property changed eve ...

Auto Wrap Text breaks inside of a ScaleBox

Tools - UMG - Aug 22, 2018

Widget Elements within a scalebox  are inappropriately resized upon scaling. Tested in 4.19.2 (CL - 4033788), 4.20.2 (CL - 4306439), 4.21 (CL - 4305553) ...

UMG ListView doesn't propagate OnItemSelectionChanged events to its items

Tools - UMG - Aug 21, 2018

"When using a UMG ListView widget, there seems to be two ways to be notified of item selection changes. An event on ListView which fires when the selection state of any item changes, and an event on ...

UMG Drag and Drop stops working in a Packaged or Standalone Game

Tools - UMG - Aug 20, 2018

Drag and drop operations just become broken on packaged builds or launching stand-alone, despite working inside the Editor (PIE). This is a regression from 4.19.2 (CL-4033788). This issue was repor ...