Ensure after undoing the translation of a copy and pasted landscape

UE - LD & Art - Modeling Tools - Landscape - Jan 24, 2018

This is occurring in both 4.18 and 4.19 release branches. ...

[CrashReport] UE4Editor_Landscape!ALandscapeProxy::UpdateGrass() [landscapegrass.cpp:1946]

UE - LD & Art - Modeling Tools - Landscape - Jan 23, 2018

No user comments on crash group ...

Landscape cooking takes as much as 6 times longer in 4.18

UE - LD & Art - Modeling Tools - Landscape - Jan 10, 2018

Some developers are finding that the change to add a bunch of shader types to FLandscapeMaterialResource::GetExcludedShaderTypes() in 4.18.2 increased their project cooking times on PC or console by ...

[CrashReport] UE4Editor_Engine!FMaterialResource::GetTessellationMode() [materialshared.cpp:902]

UE - LD & Art - Modeling Tools - Landscape - Jan 5, 2018

Comments from users:Deleting an entire section of content browser. Specfically the Landscape Auto Material folder. It had been applied to some assets already but I was deleting from a new blank map ...

Crash when selecting ResizeMode "Invalid" of ChangeComponentSize on LandScapeEditor.

UE - LD & Art - Modeling Tools - Landscape - Dec 21, 2017

check(0) is used in UpdateComponentCount () of LandscapeEditorObject.h. This looks like an intentional check, but there is a possibility that the user may mistakenly select it. ...

Unknown by landscape material warning logspam when launching onto Android/HTML5/iOS/tvOS

UE - LD & Art - Modeling Tools - Landscape - Dec 6, 2017

Unknown by landscape material warning logspam when launching onto Android Also occurs in Main @ CL 3792526 --Reproduces in //UE4/Release-4.18 at CL 3792614 --Reproduces in //UE4/Release-4.18(.1) at ...

[CrashReport] UE4Editor_Landscape!DeleteLayerIfAllZero() [landscapeeditinterface.cpp:2300]

UE - LD & Art - Modeling Tools - Landscape - Nov 28, 2017

This is a semi-common crash in the 4.18 release. There is one recorded case of this callstack also occurring back in the 4.11 release, but it seems to be an exception. All other cases have only occu ...

[CrashReport] UE4Editor_Landscape!FLandscapeSplinesSceneProxy::GetDynamicMeshElements() [landscapesplines.cpp:159]

UE - LD & Art - Modeling Tools - Landscape - Nov 17, 2017

This is an infrequent crash in 4.18. Users have not provided any descriptions of their actions when the crash occurred. Source Context 147 for (int32 ViewIndex = 0; ViewIndex < Views.Num( ...

[CrashReport] UE4Editor_Landscape!ULandscapeComponent::ReallocateWeightmaps() [landscapeedit.cpp:4208]

UE - LD & Art - Modeling Tools - Landscape - Nov 16, 2017

This is an infrequent but longstanding crash that has occurred since at least UE 4.12. User DescriptionsTrying to paint a landscape texture on a seemingly bugged out sector, which was stuck with th ...

Some menu items are cut off when Window's Scaling is set to 150% or higher

UE - LD & Art - Modeling Tools - Landscape - Nov 8, 2017

When a user sets Window's scaling to 150% or higher, some menus in Unreal Engine go off the screen and users are unable to select some options. Found in 4.18 3709383 Reproduced in 4.17 3658906 an ...