Crash when Toggling Landscape Mode with Hidden Sub-Level containing a Landscape

UE - LD & Art - Modeling Tools - Landscape - Oct 28, 2016

A crash occurs when you have a hidden Sub-level containing a landscape and you attempt to toggle the Landscape Mode after re-opening the project. The licensee has authored their own fix for this is ...

Disabling 'Use Landscape Lightmap' option Skewing Procedural Foliage Instances

UE - LD & Art - Modeling Tools - Landscape - Oct 24, 2016

Disabling the 'Use Landscape Lightmap' when using procedural foliage, will skew the placed instanced meshes. Regression? Yes, this issue did not occur in the 4.13.1 release. ...

QAEntry FallenSmall_x0_y0 Landscape Rendering Black

UE - LD & Art - Modeling Tools - Landscape - Oct 20, 2016

I was working through the WorldComposition_ImportTiledLandscape_Edit test and noticed that this rendered black. There might be a problem with the landscape layer data. This is a regression from our ...

Landscape Collision Offset with Visibility Mask

UE - LD & Art - Modeling Tools - Landscape - Oct 12, 2016

Landscape Collision is offset when using the Landscape Visibility Mask. If you paint a hole within the landscape and use the Third Person Template character to walk over the holes, the character wil ...

Importing heightmap crashes editor on Mac OS

UE - LD & Art - Modeling Tools - Landscape - Oct 12, 2016

Importing a landscape on a Mac crashes the editor. Landscape importing does not crash the editor on Windows OS. Frequency: 2/2 ...

Sculpting on Edge of Landscapes produces Random results on Mac

UE - LD & Art - Modeling Tools - Landscape - Oct 10, 2016

When sculpting on the edges of landscapes, the changes in the landscapes height can be random and inconsistent. The user reporting this issue tested on an iMac 5k with AMD Radeon R9 M395X 4096 MB. ...

Crash editing landscape when using LPV

UE - LD & Art - Modeling Tools - Landscape - Oct 6, 2016

Landscape UI Elements are not visible

UE - LD & Art - Modeling Tools - Landscape - Oct 4, 2016

Per conversation between Gareth and Mike, it was determined the Landscape tool is in Game Mode by default. Within the Landscape Tool, all UI elements are disabled by default. This has been observed ...

Framerate drops significantly when attempting to import heightmaps

UE - LD & Art - Modeling Tools - Landscape - Sep 30, 2016

Framerate drops significantly when attempting to import heightmaps. Once the heightmap is imported this error is no longer prevalent, but during the preview there is a ~80-100 FPS drop. Regression ...

Crtl Z Does not Undo Settings Edits in Landscape mode

UE - LD & Art - Modeling Tools - Landscape - Sep 28, 2016

This was discovered through reworking a test case. I noticed the bug when I was hitting crtl Z through all of my edits and noticed that the brush size value did not change even though the notificati ...