Landscape Materials which use the new Grass Output and have Tessellation turned to PNTriangles will crash the engine Also reproduced in Main Promotable-CL-2550487 & Releases/4.8/Promoted-CL-255045 ...
Object collision ignores landscape components that have been retopologized if the landscapes collision mip level is set to 1 instead of 0. ...
Landscape grass map generation crashes if the landscape component in question uses an XY offset map. --------- Fatal error: [Link Removed] [Line: 646] Rendering thread exception: Fatal error: [Lin ...
Attempting to create landscape layer info from within the new landscape creation window crashes the editor. Workaround: create the landscape, switch to paint mode, create layer info in paint mode w ...
Crash occurs when inputting a Scalar Parameter into the New to 4,8 Grass Node. Also reproduced in Main Promotable-CL-2535351 ...
Lighting does not properly affect landscapes that are below another landscape, even after static lighting resolution is increased. This results in some areas that should be completely shadowed to ha ...
If "Scale with Width" is set on a landscape spline with a plane mesh, the plane will offset on the Z axis. In most other cases, scaling along the z axis does not affect planes. ...
I have been seeing a few answerhub threads about very low performance on tessellation with landscape. What is puzzling is that it does not seem to change performance whether low or high tessellatio ...
Two licensees are reporting visible landscape corruption when opening their level in the editor, which goes away after various actions - opening the landscape editor or building geometry. PIE / game ...
Placing multiple spline components crashes editor. Crash Reporter: [Link Removed] Frequency: 3/3 ...