Error message: SEGV_MAPERR at 0x3a Source Context: Most recent user affected CL: 3106830 (4.13.0) Logs: [Link Removed] [Link Removed] [Link Removed] CrashReporter User Descriptions:UE4.13 immed ...
Creating custom keyboard shortcuts on Mac seems to have an issue keeping the correct meta key mapped. During the same session a shortcut is set it will work fine. After restarting any Cmd shortcuts ...
Certain particle effects in ContentExamples stop playing when looked at from a specific angle. The affected demos are 2.1, 2.4, 2.5, and 2.7 Seen on an Nvidia MacbookPro and AMD MacPro Does not o ...
When watching Matinee on a mac using Standalone Game the fps fluctuates wildly. ...
This is only occurring on Mac and looks like it is Metal related based on the callstack. I was only able to reproduce this on the Blank template so far. First Person and Third Person templates did ...
Changing a project's Mac game icon does not persist through Mac development packages of the project. However, Shipping packages will show the correct icon. This only occurs on Mac. This was not rep ...
Editor crashes during initialization, but only on macOS 10.12, not 10.11.6. Crash is due to a shader not compiling... Update: Crash was not occurring on Nvidia or Intel. This was strictly an AMD i ...
InfiltratorDemo rendering is entirely broken on 10.11.6 using AMD GPUs when the shaders are compiled to byte code using the Xcode 8 Beta 2 toolchain. This does not appear to occur with the Xcode 7.3 ...
With a project built from Source on a PC, when rebuilt in XCode on the Mac, more than one user is unable to package the project for the Mac with very similar failures in the build logs. (*See attach ...
When running GenerateProjectFiles.command on Mac from a folder with a space in the nam, the folder structure is read incorrectly. This leads to the .command file failing when trying to set up Mono ...