Viewport Flickers when opening a Blueprint and Setting it as a Docked Tab on El Capitan

UE - Platform - Mac - Apr 4, 2016

When docking a blueprint as a tab in the main viewport the sprites and other actors placed in the default scene (including player start) begin to flicker. This flicker persists until you close and ...

Unable to Rename using the Right-Click Menu on El Capitan in Blueprints and Sources Panel

UE - Platform - Mac - Apr 4, 2016

Users are unable to rename a variable using the right-click menu within Blueprints, and the sources panel within the Content Browser. Regression? Yes. I tested the functionality of the right-click ...

Search Field within Blueprint Graphs lose focus after Right-Clicking on Mac and Linux

UE - Platform - Mac - Apr 3, 2016

The search field within blueprints loses focus after right-clicking in an empty space in the graphs. I checked to make sure this was not a universal issue, and it is indeed platform specific with t ...

On Mac, Filters and View Menus not Present in the Class Viewer Window

UE - Platform - Mac - Mar 15, 2016

On the Mac, the menu bar should update to include Filters and View menus whenever the Class Viewer window is active just as it updated, for example, when the blueprint editor is active. *See attach ...

InfiltratorDemo crashes halfway through cinematic on Macbook Pro

UE - Platform - Mac - Mar 11, 2016

InfiltratorDemo crashes on a MacBook Pro ...

[Mac] [Preview] Texture nodes do not clip behind parts outside of the graph editor until the node is completely obfuscated

UE - Platform - Mac - Mar 10, 2016

When using the Material editor, the preview slides on the texture nodes do not clip behind the other elements of the UI as the nodes do. This issue only occurs on Mac OSX El Capitan version. It was ...

Crash during PIE using the Spawn Actor node on EventBegin Play on Mac

UE - Platform - Mac - Feb 23, 2016

A user has reported a crash when attempting to use the 'Spawn Actor' node within his level blueprint. I was able to follow the repro steps provided in the original answerhub post and get the crash ...

Mac project being rejected from app store over read/write access

UE - Platform - Mac - Jan 20, 2016

Game was rejected from the Mac App Store for attempting gain read/write access to directories which weren't permitted. Reporter of issue has proposed a possible fix on his AnswerHub post: These tw ...

[CrashReport] UE4Editor-Core.dylib!<Unknown>

UE - Platform - Mac - Jan 13, 2016

Crash Reporter Link: [Link Removed] User's description in Crash Reporter: Clicked on the + button to GameModeOverride in the World Settings panel. ...

[CrashReport] UE4Editor-Core.dylib!<Unknown>

UE - Platform - Mac - Jan 11, 2016

Tried to add new event in blueprint but crash Crash reporter link: [Link Removed] ...