Material loses Material Function reference when both are moved simultaneously

UE - Rendering - Materials - Oct 6, 2017

Moving a material function asset along with a material using the function causes the material to lose the function reference when the project is restarted. Regression: Yeswith Material and sub fold ...

[CrashReport] FGraphActionNode::~FGraphActionNode()

UE - Rendering - Materials - Sep 28, 2017

This is a trending crash coming out of the 4.18 Previews. User Descriptionstrying to use media framework in mpseemingly random crashes, mostly when interacting with blueprint editorctrl drag float ...

[CrashReport] UE4Editor_Core!FName::GetDisplayNameEntry() [unrealnames.cpp:894]

UE - Rendering - Materials - Sep 14, 2017

This is a somewhat common crash in 4.17.1. This same callstack appeared a few times during 4.11, but then has not been seen until recently. Users have not provided any descriptions of their action ...

[CrashReport] FMaterialEditor::NotifyPostChange()

UE - Rendering - Materials - Aug 29, 2017

This is a trending crash in the 4.17 release. Update: also trending in the 4.18 release User DescriptionsImporting new charactertogled lighting modes on shadersChanging attriubtes on a materialWa ...

MaterialInstance ScalarParameter's desc can not upadate.

UE - Rendering - Materials - Jul 19, 2017

When this problem occurs, "MaterialExpression" is null in FMaterialInstanceParameterDetails::GetParameterExpressionDescription. ...

Typo in Material Editor HeightLerp node

UE - Rendering - Materials - Jun 30, 2017

The HeightLerp node in the material editor has an input pin that reads "Transistion Phase (S)" - Transistion seems like a typo for Transition (without the second 's') ...

[CrashReport] UE4Editor_MaterialEditor!FMaterialEditor::OnCanPromoteToParameter()

UE - Rendering - Materials - Jun 27, 2017

This is a common crash in the 4.16 release. It seems related to creating a parameter in the Material Editor, however users have not provided any descriptions so additional information is not current ...

[CrashReport] Crash on FMaterialEditor::OnCanPromoteToParameter()

UE - Rendering - Materials - Jun 22, 2017

This is a common crash in the 4.16 release (affecting Windows and Mac). A log file is attached. Users have not provided descriptions so additional information is not currently available. Windows C ...

Editor Crashes When Attempting to Open Material Function

UE - Rendering - Materials - Jun 2, 2017

The editor is crashing when trying to open a material function that the user provided. User Quote: One of my material functions crashes the engine when I open the editor for it. It works fine, I ...

Material re-route nodes break TextureSample output

UE - Rendering - Materials - May 4, 2017

This is a bug found by a licensee ...