Landscape Grass Tool loss of Performance

Foliage - Mar 20, 2017

A number of users are reporting a large drop in performance when working with the landscape grass tool compared to other foliage application methods, as well as a drop in performance since previous ...

Compile 'Note' on BP Interface events

Gameplay - Feb 23, 2017

Compile 'Note' on BP Interface events. It happens in actor BPs and also BP Widgets. A similar issue was fixed back in 4.11 with Custom Events. Could be related? https://jira.it.epicgames.net/brows ...

Lighting data wiped if sub level is hidden while rebuilding lighting for visible levels

Rendering - Jan 11, 2017

When building lighting now you can no longer have a hidden a sub level and have it retain it's built light if it was previously built. For instance, if you have a persistent level and hide the sub-l ...

Ensure occurs when turning on Vector Fields Developer Flag

Rendering - Jan 11, 2017

The editor crashes with an ensure in the output log when Vector Field flag is toggled on in the show options of the viewport. LogOutputDevice:Error: === Handled ensure: === LogOutputDevice:Error: E ...

Nativeize assets fails with Set/Map variable for character

Gameplay - Blueprint - Mar 7, 2017

Nativeize assets fail with the new variable types introduced in 4.15. This issues also occurred when tested using the third person character template Build fails with: FirstPersonCharacter__pf205 ...

GPU Particle Collision Stops Working With Scene Capture In Scene

Rendering - Feb 28, 2017

When a scene capture actor or component is actively capturing a screen and drawing to a render target gpu particles will stop colliding. ...

Min Roughness Light Setting Does Not Work In Forward Shading

Rendering - Mar 1, 2017

Min roughness in the light settings currently aren't working in the forward shading mode. ...

Packaging a DLC Plugin Fails with "Couldn't Update Resources" Error

Core - Cooker - Mar 14, 2017

Attempting to package a plugin as DLC is failing with the following error message: Program.Main: ERROR: AutomationTool terminated with exception: System.Exception: Couldn't update resource However ...

ImportAssets commandlet failing to create assets in project

Tools - Import - Mar 14, 2017

There are no errors or warnings in the console output or logs that suggest anything went wrong. Also attempted to import a .PNG with no luck. Exact command used, use of <user> where appropriate:UE4 ...

Add Point node used with an InputKey of 0 or 1 will crash the editor on bp compile

Tools - Nov 29, 2016

Add Point node used with an InputKey of 0 or 1 will crash the editor on bp compile User Description: Unreal version 4.14 crashes every time that you use spline component and try to add the point 0 ...