Incorrect shading for SubSurface profile in the Blueprint Viewport.

Rendering - Dec 30, 2016

The Subsurface shading looks incorrect in the Blueprint Viewport window. Adjusting the cvar for r.sss.checkerboard from the default value of 2 to 1 looks more correct and a value of 0 switches back ...

Separate Fill Alpha does not work on font outlines when outline size is set to 1

Tools - Slate - Jan 16, 2017

Font outlines render underneath the text, meaning that partially transparent text will allow the outline color to show through. This can be avoided by enabling Separate Fill Alpha. However, that opt ...

Piloting character actor with camera not working properly

Tools - Jun 11, 2015

When using the pilot function a character actor with a camera actor cannot move around properly. This issue may be due to something with the LevelEditorViewport.cpp UpdateViewForLockedActor function ...

Invalidation panel content in a widget component can become misaligned if Cache Relative Transforms is enabled

Tools - UMG - Feb 14, 2017

When Cache Relative Transforms is enabled, panel content sometimes appears to update a frame late. This can cause the panel content to render outside of the panel. ...

Event Graph 'Begin Overlap' event fires while not in Simulate or PIE

Gameplay - Components - Feb 20, 2017

Event Graph 'Begin Overlap' event fires while not in Simulate or PIE. It seems to somehow be linked to the components. If the actor contains a Box Collision component and either a Static Mesh comp ...

Geometry in hidden Layer unhides if moved in the viewport

Tools - Mar 3, 2017

Geometry that is hidden in a layer, becomes visible after being moved in the viewport. The layer stays hidden, and if a cube is placed in the layer, it also remains hidden. Moving a cube that is hid ...

Multiple Timeline Tracks disappear when first track is collapsed

Tools - Mar 6, 2017

When collapsing a timeline track, if there are over 5 tracks below it, some will disappear. This is a closer look at but UE-18550 Workaround Simply scroll on the timeline tracks to repopulate the ...

Cannot resize comment box when new comment is created on top

Tools - Material Editor - Apr 27, 2017

Cannot resize comment box when a new comment is created on top. The resizing affects the bottom right corner. This issue is dependent on how the comment is added if comment 1 is highlighted and a ne ...

Actor Component will not trigger other latent actions while paused if there is no Event Tick

Gameplay - Components - Apr 27, 2017

An Actor Component set to Tick When Paused will not update latent actions when paused if there isn't an enabled Event Tick node in it. ...

Drag in event graph does not work after touch event with breakpoint

Tools - Slate - May 3, 2017

Dragging in event graph does not work after touch event with a breakpoint. This issue persists after the PIE has stopped as well. But the issue is resolved when the project is reopened. Regression: ...