Multi Select not working as expected for List view widget

Tools - UMG - Apr 10, 2019

Multi select mode does not appear to allow the user to have multiple widgets selected at once as expected. ...

Crash when applying Radial force to a BSP when Radial force is set to affect World static

Physics - Apr 10, 2019

If a radial force component applies force to a BSP the editor will crash. The radial force will need to be set to affect world static objects. ...

Large Amount of Aliasing in Ray Traced Reflections

Rendering - Ray Tracing - Apr 9, 2019

There is a large amount of aliasing on ray traced reflections. The reflections look as expected until you zoom in on the sphere (press Z or C to zoom in/out). The reflections become very noticeably ...

LOD of Texture on Static Mesh is selected incorrectly when spawned in Sub-Level loaded by Level Streaming

Rendering - Apr 9, 2019

LOD of Texture on Static Mesh is selected incorrectly when spawned in Sub-Level loaded by Level Streaming. This issue does not occur with Editor play, only with Launch or Packaging and Play. Accordi ...

Mouse cursor position is reset on a Mac when SetInputMode_GameOnly() is called

Platform - Mac - Apr 8, 2019

Calling `UWidgetBlueprintLibrary::SetInputMode_GameOnly()` on a Mac results in the mouse cursor resetting to the position where the last mouse click was released instead of remaining in its current ...

Control Rig does not apply when launching Standalone

Anim - ControlRig - Apr 4, 2019

Control rig not applied when launching in standalone Confirmed in 4.23 Main @ CL 5728426 (Differences in control rig nodes noticed in 4.23 (Executeable, ApplyFK not accessible via context menu, no ...

Unable to connect to a pixel streaming server via a Web Browser widget on Android

PixelStreaming - Apr 3, 2019

A user has reported that connecting to a Pixel Streaming server results in a failure if you are attempting to do so from a Web Browser widget on Android. When attempting to test this in Main, I was ...

Preview Rendering Levels Do Not Display Supported Optimization Viewmodes in Viewport Dropdown

Platform - Mobile - Apr 2, 2019

When attempting to set an optimization viewmode while using a Preview Rendering Level other than Shader Model 5, the Optimization Viewmodes dropdown is missing all of its options and instead display ...