ListView crashes when GlobalInvalidation is enabled.

UE - Editor - UI Systems - Slate - Jan 11, 2022

Reverting to the fix in [Link Removed] (CL#17788567) will avoid the crash. ...

Closing editor after quitting a standalone game causes a crash.

UE - Editor - UI Systems - Jan 4, 2022

The editor will produce a crash most of the time when closing editor after quitting a standalone game. This is a regression due to it not occurring in 4.26. ...

Volumetric Clouds appear in front of foreground objects in the Right Eye of VR Headsets

UE - Platform - XR - Dec 15, 2021

It seems that volumetric clouds in the background appear in front of objects in the foreground in the right eye of a VR headset. I also tested in //UE4/Release-4.26 @ CL 15973114 and the results wer ...

Starter content won't appear if created new C++ project with the same name as a deleted C++ project

UE - Editor - Framework - Dec 14, 2021

Created a C++ project with starter content and then deleting the project and making another C++ project with starter content with the project name the same as the previous project causes starter con ...

Solidworks exporter installation does not proceed

UE - Editor - Datasmith - Exporters - Dec 9, 2021

3 users reported the same issue. DEBUG: Error 2203: Database: 1031. Cannot open database file. System error -2147287038  or DEBUG: Error 2203: Database: 1036. Cannot open database file. System err ...

udatasmith runtime import does not work properly

UE - Editor - Datasmith - Importer - Dec 9, 2021

The udatasmith is created through the unofficial blender exporter that seems to still be using SDK 4.24E0 ...

Project crashes in split screen when entering water body lake

UE - LD & Art - World Building - Water - Dec 8, 2021

When creating a landscape with a waterbody lake. The engine will crash when in split screen when the player enters the water. This is not regression, it is occurring in 4.26. ...

Replay playback does not start at 0

UE - Networking - Nov 9, 2021

Replays start playing before the player finishes loading into the level. From the player's point of view the replay starts playing 3 seconds into the replay instead of playing at 0 seconds. The pl ...

[CrashReport] UE4Editor-CoreUObject!FPropertyProxyArchive::operator<<(FField * &) [PropertyProxyArchive.h:45]

UE - Foundation - DevTools - Hot Reload - May 8, 2020

Generated from CrashReporter Error message - Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address [different address per crash] ...