A user has reported that the IsPlayInMobilePreview function does not return true when playing in Mobile Preview. From looking at the function, it seems to be looking specifically for the commandline ...
According to information from the licensee, the else clause was added to "FSkeletalMeshLODModel::(GetClothMappingData()" at CL 4437969 , but if it is the cloth data existing from 4.20 or earlier, it ...
TriggerMontageEndedEvent is calling RemoveAtSwap after the NotifyEnd callback which is not safe if the ActiveAninNotifyState array is modified by the callback. WorkAround: Add a Delay node befo ...
Attempting to use the Fill Data Table from CSV File node will result in a crash if the CSV file is open when running. ...
Adding local offset to Paper Flipbook in UE.4.22 results in rendering distortion. ...
When using Weld Simulated Bodies enabled AttachToComponent func, the child Primitive Component's BodyIstance ActorHandle is released. As a result, in BodyInstance.cpp, the judgment of FPhysicsComman ...
In Action RPG Sample, NPC Blueprints "NPC_Goblin_Level_01,02.03" cannot be Duplicated. Crash results lead to ARPGCharacterBase.Cpp Get Health function. float ARPGCharacterBase::GetHealth() const ...
The editor crashes when trying to add an animation key frame for the row fill setting for a grid panel ...