Description

Tested at X=20,000 with no issue
Tested at X=500,000 with no issue
Tested at X=1,000,000 issue occurs

NOT A REGRESSION

Steps to Reproduce

Open attached project in editor

or

1. Create an empty level
2. Create a basic cube
3. Create a point light and place it so it illuminates the cube
4. Select both cube, and light
5. Move these far AWAY from world origin, (for example −1788608,0 in X coordinate)
6. Move mesh and light independently of each other and observe
Result: Lighting starts to artifact
Expected: Light rendering correctly

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Won't Fix
ComponentUE - Graphics Features
Affects Versions4.25
CreatedOct 7, 2020
ResolvedJun 28, 2023
UpdatedJun 28, 2023