Tested at X=20,000 with no issue
Tested at X=500,000 with no issue
Tested at X=1,000,000 issue occurs
NOT A REGRESSION
Open attached project in editor
or
1. Create an empty level
2. Create a basic cube
3. Create a point light and place it so it illuminates the cube
4. Select both cube, and light
5. Move these far AWAY from world origin, (for example −1788608,0 in X coordinate)
6. Move mesh and light independently of each other and observe
Result: Lighting starts to artifact
Expected: Light rendering correctly
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When I open UE4 4.24.3 it appears that. Does anyone know how to solve?
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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-100681 in the post.
1 |
Component | UE - Graphics Features |
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Affects Versions | 4.25 |
Created | Oct 7, 2020 |
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Resolved | Jun 28, 2023 |
Updated | Jun 28, 2023 |