Not a regression as this also occurs in 4.25.4
Packaging does not work with BP Nativization on exclusive or inclusive (see [Link Removed])
Error Messages (see log for full output, many related errors):
UATHelper: Packaging (Windows (64-bit)): C:/Users/corey/Documents/Unreal Projects/ActionRPG/Intermediate/Plugins/NativizedAssets/Windows/Game/Source/NativizedAssets/Private/WB_PurchaseItem__pf3311640339.cpp(634): error C2065: 'UWB_GenericButton_C__pf4278105223': undeclared identifier UATHelper: Packaging (Windows (64-bit)): C:/Users/corey/Documents/Unreal Projects/ActionRPG/Intermediate/Plugins/NativizedAssets/Windows/Game/Source/NativizedAssets/Private/WB_PurchaseItem__pf3311640339.cpp(634): error C2672: 'NewObject': no matching overloaded function found UATHelper: Packaging (Windows (64-bit)): C:/Users/corey/Documents/Unreal Projects/ActionRPG/Intermediate/Plugins/NativizedAssets/Windows/Game/Source/NativizedAssets/Private/WB_PurchaseItem__pf3311640339.cpp(634): error C2974: 'NewObject': invalid template argument for 'T', type expected
Result: Packaging Fails with many errors and warnings such as error C2248: 'FPrimaryAssetType::Name': cannot access private member declared in class 'FPrimaryAssetType'
Expected: Packaging completes successfully
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-104055 in the post.
2 |
Component | UE - Gameplay - Blueprint |
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Affects Versions | 4.25.4, 4.26 |
Created | Dec 3, 2020 |
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Resolved | Dec 3, 2020 |
Updated | Dec 4, 2020 |