Unreal Crash in with Vulkan RHI when execute the node "Create Render Target 2D" with the option "AutoGenerate Mip Maps" then execute "Draw Material to Render Target"

Opening the project also opens the editor in Vulkan.

Steps to Reproduce
  1. Download the [Link Removed]
  2. Open the Editor in Vulkan RHI
  3. Open the attached project
  4. Select the Actor BP_Test in the content browser and open it
  5. Check the box "Auto Generate Mip Maps"

Result: Unreal Crash Assertion failed: 0

[File:D:/Build/++UE4/Sync/Engine/Source/Runtime/VulkanRHI/Private/VulkanState.cpp] [Line: 72] Unknown ESamplerCompareFunction 224

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ComponentUE - Rendering - RHI
Affects Versions4.26
Target Fix4.26.1
Fix Commit15128132
Release Commit15128132
CreatedJan 11, 2021
ResolvedJan 18, 2021
UpdatedApr 27, 2022