Steps to Reproduce
  • Drag Mannequin_ControlRig into an empty level to create a sequence
  • Animate some controls, then create a linked animation sequence (select actor in sequencer, right click, create linked animation sequence)
  • Save it out to a location, then open the newly created animation asset
  • Add some curves and some anim notifies, save the animation asset and close the asset
  • In sequencer, add some keys on to controls and save the sequencer out
  • Reopen the animation asset

Expected: animation asset should have updated animation from sequencer, however previously added anim notifies and anim curves should still exist

 

Actual: Animation asset has updated animation from sequencer, but previous anim notifies and anim curves are removed.

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Fixed
ComponentUE - Anim - Sequencer
Affects Versions4.26
Target Fix4.26.1
Fix Commit15070607
Release Commit15070607
CreatedJan 12, 2021
ResolvedJan 13, 2021
UpdatedAug 3, 2021