Steps to Reproduce
  • Create a landscape and have Edit Layers enabled for it.
  • Add a landscape material that has a couple layers in a Landscape Layer Blend node.
  • Save the material.
  • Paint each of the layers onto the landscape.
  • Save the level.
  • Delete one of the layers from the Landscape Layer Blend in the landscape material.
  • Save the material.
  • Delete that same layer under the target layers in the Landscape Edit Paint mode.
  • Save the level.
  • Change to another level and then change back to the test level.
  • Go to the Landscape Edit Paint mode and the deleted target layer will still be there.

Have Comments or More Details?

There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-107238 in the post.

0
Login to Vote

Fixed
Fix Commit15238037
Main Commit15238037
CreatedJan 26, 2021
ResolvedJan 28, 2021
UpdatedApr 27, 2021