Description

It works in the PIE and standalone mode. But after packing the build, the animation won't start in runtime.

Steps to Reproduce
  1. Create a BP Actor
  2. Add Skeletal Mesh Component and Actor Sequence Component 
  3. Add Skeletal Mesh to Actor Sequence and add animation under the Skeletal Mesh [Image Removed]
  4. 5. Add Key Event in the level BP to spawn the BP Actor. [Image Removed]
  5. 6. Pack the windows build.
  6. 7. Run the window build and press key to spawn the BP actor

Have Comments or More Details?

There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-107284 in the post.

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Duplicate
ComponentUE - Anim - Sequencer
Affects Versions4.26
Target Fix4.26.1
CreatedJan 27, 2021
ResolvedJan 27, 2021
UpdatedJan 28, 2021
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