Description

Licensee reports that Procedural Mesh Component is apparently limited to 4 UV channels, which indeed appears to be the case (e.g. UProceduralMeshComponent::CreateMeshSection arbitrarily processing 4 channels).

 

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Backlogged
ComponentUE - Graphics Features
Affects Versions4.26
CreatedFeb 4, 2021
UpdatedJun 13, 2022
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